Thanks I really appreciate that! I'm trying to find ways to mix gameplay and narrative, and with this I wanted to make a kind of uncomfortable decision as to whether to "quit your job" by leaving with the characters or not. But it's quite hard to get that across!
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Ooh you've done something really interesting with this! The arcade-y gameplay and the narrative moral element is an awesome blend
Thanks I really appreciate that! I'm trying to find ways to mix gameplay and narrative, and with this I wanted to make a kind of uncomfortable decision as to whether to "quit your job" by leaving with the characters or not. But it's quite hard to get that across!